The U.S. Embassy in Amman announces an open competition for eligible not-for-profit organizations to submit proposals to design and implement projects that leverage or build innovative digital platforms and channels to reach and engage with Jordanian youth to address one or more of the following challenges:
- Unemployment or underemployment of underserved youth outside Amman;
- Lack of gender parity in the workforce, with an emphasis on women in security and justice sectors;
- Gender-based violence, honor killings, substance use, and/or gang violence; and
- Low rates of political participation among youth.
The Public Affairs Section at the U.S. Embassy in Amman is soliciting proposals from eligible organizations for innovative and inclusive whole-of-society approaches to engaging youth between 12-35 years of age that includes a component(s) of gaming/gamification and/or strategic communications campaigns in order to address factors of social exclusion and discontent among underserved or underrepresented youth in Jordanian society in an effort to help mitigate vulnerabilities to recruitment and radicalization.
The program’s goals are to design audience-driven tools and projects that focus on building the critical thinking and problem solving skills of youth, aged 12-35, to ensure they are equipped with the skills and knowledge to remain proactive in identifying and addressing factors of social exclusion; push and pull factors influencing and driving recruitment efforts by extremist and violent groups; and building the skills of those most vulnerable to being exploited by malign actors, all in an effort to ensure participants are able to actively identify and mitigate rising and existing threats, and create and amplify alternative or counter narratives on identity, agency, and belonging.
Submissions should be made for one of the following areas, and organizations that submit more than one proposal will be disqualified.
- Preventing or countering violent extremism strategic communications campaign focused on factors of social exclusion in Jordan. Themes may include but are not limited to: gender-based violence, honor killings, individuals with disabilities, political participation, unemployment and underemployment. Avoid ideological messaging campaigns, focusing instead on root causes that increase vulnerability to recruitment.
- Game Design that tackles factors of social exclusion, while building the critical thinking and problem-solving skills of target audiences. Games should be used to raise awareness about extremist beliefs and tactfully address different forms of violent/extremist behavior, substance use, and other issues that can increase youth vulnerability to malign actor influence.
- Length of performance period: 12 to 18 months.
- Number of awards anticipated: 2 awards (dependent on amounts and availability of funding).
- Award amounts: awards may range from a minimum of $100,000 to a maximum of $500,000.
- Total available funding: $1,000,000.
Participants and Audiences
Youth aged 12-35, with a clear breakdown of age groups based on the proposed project, with a focus outside Amman and justification for selection of area(s).
- The following U.S. and Jordanian organizations are eligible to apply:
- Not-for-profit organizations, including think tanks and civil society/nongovernmental organizations.
- Public and private educational institutions
- To be considered for funding under this opportunity, applicants shall:
- Have demonstrable previous experience working in Jordan. This should be addressed within the project narrative section of your application.
For more information, visit Grants.gov.